Are you looking for the Answers to NPTEL The Joy Of Computing Using Python Assignment 1? This article will help you with the answer to the National Programme on Technology Enhanced Learning (NPTEL) Course The Joy Of Computing Using Python ”. So read the complete article carefully.
What is The Joy Of Computing Using Python?
The Joy Of Computing Using Python is a fun-filled whirlwind tour of 30 hrs, covering everything you need to know to fall in love with the most sought-after skill of the 21st century. This course includes examples of analytics in a wide variety of industries, and we hope that students will learn how you can use analytics in their careers and life. One of the most important aspects of this course is that you, the student, are getting hands-on experience creating analytics models; we, the course team, urge you to participate in the discussion forums and to use all the tools available to you while you are in the course!
CRITERIA TO GET A CERTIFICATE
Average assignment score = 25% of the average of best 8 assignments out of the total 12 assignments given in the course.
Exam score = 75% of the proctored certification exam score out of 100
Final score = Average assignment score + Exam score
YOU WILL BE ELIGIBLE FOR A CERTIFICATE ONLY IF THE AVERAGE ASSIGNMENT SCORE >=10/25 AND EXAM SCORE >= 30/75. If one of the 2 criteria is not met, you will not get the certificate even if the Final score >= 40/100.
Below you can find the answers for The Joy Of Computing Using Python Assignment 1
|The Joy Of Computing Assignment 1||Click Here|
|The Joy Of Computing Assignment 2||Click Here|
|The Joy Of Computing Assignment 3||Click Here|
|The Joy Of Computing Assignment 4||Click Here|
|The Joy Of Computing Assignment 5||Click Here|
|The Joy Of Computing Assignment 6||Click Here|
|The Joy Of Computing Assignment 7||Click Here|
|The Joy Of Computing Assignment 8||Click Here|
The Joy Of Computing Using Python Assignment 1 Answers
Q1. Which of the following set of instructions will make the sprite(the cat) move in a triangle?
( Final and initial position, as well as the angle of the cat, should be the same)
Q2. What will be the value of my variable at the end of the loop
Answer:- b – 40
Q3. What will be the value of my variable?
Answer:- c – 22
Q4. What the sprite(the cat) will say?.
Answer:- a – 0, 1, 2, 3, 4, 5
???? Next Week Answers: Assignment 02 ????
Q5. What should be a set of instructions to make our sprite(cat) say a table of 5?
Q6. Imagine a cricket ball as our sprite, the ball will move in
Answer:- b – Circular motion.
We are going to post answers for all weeks you can join us on telegram for regular updates and if there are any changes in answers then will update on our telegram channel only.
Q7. Imagine sprite to be a scooter. How many times scooter will move forward?imodal Data sets contains two modes.
Answer:- d – 5
Q8. Imagine a cricket player hitting a sixer on a delivery. Which code block represents the upward moment and downward movement of the ball.
Answer:- b – Left Block represents upward movement and the right block represents downward movement.
Q9. Which of the following statements is true about the following block of code?
Answer:- a – This code block is adding 7 random numbers between 1 – 10 to x
Q10. Which of the following is true about scratch?cable for ordinal or nominal data
Answer:- c – We can run a forever loop.
For other courses answers:- Visit
For Internship and job updates:- Visit